I’m specifically looking for a way to generate idle animation. I know you can randomize the transform of objects. I’m looking for a simple way to do it in Pose Mode.
Your terminology is a little vague because you can’t transform objects in Pose mode period. I’ll assume you meant bones/controls in the armature.
bpy.ops.transform.translate and bpy.ops.transform.rotate work on selected bones in Pose mode. You could randomize the value argument to get random transforms.
You can select things and use the Info space and the Python Console space to test this by hand yourself.
Thanks for the response.
Yeah, I’m a little new to Blender, so I apologize for the vague terminology. I also think scripting is a little beyond the scope of what I’m capable of doing.
Thanks again though.