I’m looking at animating a bull whip in 2.49b and I thought the best way to do that would be a mesh constrained to a Bezier curve using the “curve” constraint. However, I’m having some difficulty animating the curve. I can create Shape Keys for the curve, but I can’t seem to get them to animate the same way the shape keys work on a mesh. The docs I’ve read said I can do this. Are there any good tutorials out there that describe animation of a Bezier curve? I know I’m probably just missing one step somewhere!
Thanks in advance!