Is there a volumetric knife tool that cuts volumes instead of faces?
For example…
You have an object selected in edit mode. You draw a line with mouse/pen across the object. It can be straight line, or a free-form one The line cuts through the object and anything that it is to the left of it is removed. Resulting cut is filled with triangles/polys.
If the line makes a loop, it cuts through the model and then then:
- If the loop is clockwise, anything outside of the loop is removed.
- If it is counter-clockwise, the loop punches hole through the object.
The cut, once again, is closed wth triangles/polys.
Is there anything like this?