Not play a sound everytime a single frame is rendered, but when the entire animation is done.
What system are you on?
Windows, so ideally, once the animations/frames finished rendering, it will play a selected wav file to alert me
I believe this can be done with a simple python script. Create a function using the aud module which plays a sound of your choosing, and append it to bpy.app.handlers.render_complete.
Wouldn’t this just execute on every single frame render complete instead of a sequence ?