Im a beginner in 3d stuff and got myself in this situation where i have a model, prepared texture etc. but i cant find a way to unwrap it properly… if i unwrap “from view” it looks wierd - unnatural like hell. When i do “cylinder projection” im getting this:
Should unwrapping be done before manipulating the cylinder whatsoever? Or there is a way to unwrap it the proper way even in this moment?
Any tips would be appreciated.