Is there an easier way to rotate a text? In terms of degrees?

I know at the button it says 90 degrees… and so forth.
But is there a way, instead of doing it manually, just to type in the numbers for the degrees?

I’m just rotating a text so it’s sitting on top of the plane.

Thanks,
TERRAN PLAYER

I think we need a bit more information to understand what you need.

Is this plane animated? maybe you can use a constraint or a driver.

Make the text a single object and then rotate it, use “n” to bring up the properties panel and Rclick if you wish to make an f-curve for the rotation.

OK LET ME EXPLAIN.

(Factory Settings)
Default Cube is seen.

  1. Remove the Cube.
  2. SHIFT A to add a Text. We’ll call the text, “Help”.
  3. Now we have a 3D text.
    4 I press 3 to see it from one view.
  4. Now I press R to rotate.
  5. It’s rotating, however, I can only rotate it manually.
  6. I see the “degrees” numbers being shown on the bottom right corner… 60…50… e.t.c.

HERE’S MY QUESTION

I don’t want to rotate it manually, because I can’t seem to hit it perfectly at 90.
I want to be able to click somewhere and type in, “90”, so the text rotates up 90 perfectly.

Get it?

Press R (You have this part.)
Press X, Y, Or Z (For the angle (This part you don’t have)
Then type in 90… (You have this part)

Is that what you mean?

McThingy is right. I love this input aspect.

NO. But the XYZ changes in angle are something I didn’t know about.
MY POINT IS- INSTEAD OF USING MY MOUSE TO ROTATE.
I WANT TO BE ABLE TO TYPE IN THE NUMBERS 90.
SO THE CUBE JUMPS RIGHT TOWARDS THAT ANGLE WITHOUT HAVING ME TO DO IT MANUALLY!

You say,

Although I previously said…

You’re not using your mouse. You’re using your keyboard to TYPE it in like you said you wanted…
If I still didn’t get it right this time… Then what “you are saying” isn’t possible in blender…

Not possible in blender? I find your lack of faith… Disturbing hahahahahahahaha

Do you actually read what other people say when they answer your question ?
Select an object and just type R X 90 will rotate the object exactly 90 degrees around the x axis. No mouse was involved in this apart from selecting the object to begin with.