Is there any way to straighten top 7 verts of cylinder perfectly like as if it they were rotated 60 Degrees or so.
- I can’t rotate as it ruins the symmetry of edges
- I tried using other a plane as “stencil” rotate it at desired angle and snap to face, but doesn’t work
- The only way I know is set up a plane…rotate at desired angle and subdivide it Gazillion times and use its edges as snappers, then move the verts of cylinder constrained to one axis.
Is there any better way of doing this ?