And by that I don’t mean open up the add menu and create a polygon, I mean is there a way to click and drag and it’ll create a line of polygons like in a drawing software? Is there any shortcut/addon for this? P.S. I know about grease pencil, but that won’t work for what I’m doing.
if you select a vert, and then Ctrl+Leftclick somewhere in 3d space, it will extrude the vert to the position you clicked at…
You will have to draw each vert one at a time though, as it only adds a single vert at the position you clicked with an edge linking to the original vert. Works with edges and faces too.
Can be time consuming having to extrude each vert/edge/face with no interpolation between the two points, but if you use this method in tandem with a sub division modifier, it can be pretty usefull and time saving.
Other than that, i just know of the Bmesh method, using the grease pencil… but as you mentioned, that is not of use to you.
Hope this helps
method mentioned here - http://blendersushi.blogspot.co.uk/2011/07/modeling-ctrl-click-click-click.html
scroll down to the ctrl+click,click,click section
edit: for retopology uses, you can enable snap to face in the viewport, then extruded elements will snap to the closest face available
You can use mira tools. Check the first video.
Shift A -> Create a plane (1 polygon)
Go to edit mode -> Tab
Go to edge mode
Select edge and Ctl + Click on screen to create polygons.
Ctl+LMB click works for verts, edges and polygons.
Just curious, why does the approach with grease pencil won’t work?
For what I’m attempting I need the fastest work flow possible, and when you convert grease pencil to polygons, theres still a bit of tweaking you need to do before its ready.
E for extrude. ortho view aligned to the working plane and its just like CAD. E, drag mouse, left click. F to make faces on selected verts.
i think its ctrl - num key for align view to plane, i can never remember. with auto perspective on in settings, its real nice.