Is there anyway to keep bounce lights of scene when rendering in separate view layers?

Hey all,

Is there anyway to keep bounce lights of scene when rendering in separate view layers?

As such I have a ceiling, 2 walls, and assets within
The assets within are affected by the bouncing of light on the walls, but in PS I want option to be able to toggle the walls, assets, etc

But in seperating them into their own view layers for render, the bounce light is no longer calculated because well, it renders them as if they are in their own void