I’ve been using 3DS Max 2011 for all of my own stuff but now I’m taking a modeling class where we need to use blender, and I’m not a fan of how to navigate the viewport in Blender.
Whenever you rotate with the middle mouse key, the viewport gets all crooked which I don’t like. I like how in 3DS Max it has a cube in the top right of the viewport which you can use to easily rotate in any direction or in a single direction. It also lets you easily jump between top/left/front/etc views.
Is there anyway to get this into blender? The numpad sort of does what I want but I don’t like it being on the numpad. Even if I could get the numpad’s functionality on the middle mouse button that would be way better.