Is there like a "pipe modifier/connector" option available in blender

From the image provided below how are you able to connect a pipe/wire from one object to another? and how do you curve the pipe/wire? hope this is clear. Thank you to anyone who comments!!!

just add a curve with a bevel and shape it as you want

happy bl

What RickyBlender said above will work. And what makes this easier is that snapping works for curve vertices. So it’s possible to get it to go to a particular vertex or face on a mesh object. (Not quite perfect as auto-alignment option doesn’t seem to work for the handles in curve edit mode for some odd reason. However, there are work-arounds.) And after a certain point in modeling it’s always possible to convert curve objects to meshes. (Not always necessary though.)