Is this a good methode to pre load assets?

I noticed that BGE always/ heavily loads/ addObject anything ( with 1 second loading). but after that, it can be really fast without any problem. ( even in next scenes )

I have a idea, if we spawn all assets ( maybe into the intro of the game ? ) then delete them right away. So probably if you addObject them in later scenes, it will not take time to load anymore.

Is it possible?

I don’t know, but maybe you can find a way to cache game files at startup for faster access later, like Splinter Cell Chaos Theory does.