Is this a Joystick bug?

I think I found a bug in the Joystick sensor, with axis event type. Could someone test this for me?

Here is the the description of the bug:
Joystick Sensor

Event Type: “Axis” fails to fire true pulses when the joystick is fully tilted “UP”, or fully tiled “Left” too quickly.
This behavior is unexpected

However,
Event Type: “Single Axis” gives the desired behavior when the joystick is fully tilted no matter what direction

This was tested with a microsoft Xbox 360 wired controller
and was tested with a “made in Taiwan” Sony Playstation knock off controller.

Directions in Blend file.

The blend file is attached to this bug report, here

Thank you for any input. :slight_smile:

It would appear to be a bug. I didn’t notice anything with my BGE games, so I’m guessing that it should be fine if you use Python instead. You might want to consider adding that to the report, since that can isolate the problem to the logic brick itself, not to polling it for its events.

Thanks SolarLune, I’ll update the report. Much appreciated :slight_smile: