would blender (game engine, I guess) be capable of reading tweets in real time? For example, if I tweet #red, the lights in my “game” turning red? And how would one do that?
Blender had to be able to continualy check an externe txt file I suppose ? And one would feed the tweets directly to that txt file via twitter API?
Its just about if something like this would be feasible at all, no details needed (well, unless you want of course).
Thanks for suggestions.