As most of us are unable to travel, I wanted to improve my environment skills in Blender, Created the Island Terrain in Gaea, created the reef with the scatter addon, and volumetric clouds are from Houdini imported as a VDB. I used the AO node for the foam and environment lighting using the sky node, and used just a simple particle system for the trees using a texture mask for placement and child particles for the clumping effect.
20 Likes
That’s so realistic!
1 Like
This looks spectacular! Good job, bravo.
1 Like
this turned out really good! Love it!
1 Like
What objects are you scattered for the reefs? The rocks or what? I’m curious because it’s soo realistic!
1 Like
Thank you. It was just scattered rocks but using a noise attribute to fake the clumping of the rocks.
1 Like
Thank you for the information
1 Like