Island Getaway

As most of us are unable to travel, I wanted to improve my environment skills in Blender, Created the Island Terrain in Gaea, created the reef with the scatter addon, and volumetric clouds are from Houdini imported as a VDB. I used the AO node for the foam and environment lighting using the sky node, and used just a simple particle system for the trees using a texture mask for placement and child particles for the clumping effect.