Just wondering if there’s an easy way to isolate objects in photoshop from a render? I’ve done a lot of searching but haven’t really found an answer, apologies if this has been asked before.
I’m familiar with the pen tool and can cut stuff out quite quickly, however in the past when I’ve used cinema 4d I could create an object buffer which would add a mask of my selected objects so I could easily pull them out of the background.
Just wondering if there’s a method for doing this in Blender? Am I right in thinking I need to figure out compositing nodes?