I’ve got a model that has a lot of inner detailing that is completely unnecessary for my needs(3d printing)
Intersecting parts etc etc.
Wondering if there is a automated way of hollowing it out, or isolating only the outer layer?
A modifier or similar perhaps?
The original .obj can be found on my Thingiverse page.
Apologies for the wording, I’m somewhat new to the world of 3d modelling and blender.
Any advice is much appreciated!