Isometric forest with blender and cycles

One of my first “nature only” renders. I wanted to render a place I would feel happy and comfortable in. And it was a good way to test new tools I decided to buy after years of modeling everything or using free assets.

The trees are made with the amazing “the grove 3d” addon, the best addon I bought since I’m working with blender (not sponsored to say that, but I’m open to any offers :slight_smile: ). Textures are from poliigon, rocks from “rock essentials” and the bike model is from Chocofur.

I used textures with the particles systems to decide where there should be grass or not. First baked the textures to have black spot where the rocks and trees were and then manually painted the ground for the density and the length of the grass.

5 Likes