Isometric Kitchen

I modeled around 75% of the scene myself and the rest are assets from BlenderKit and CGTrader.

Bonus: The Succulent Plant was photo scanned by me and the Oranges were placed using Physics Simulation.

Lighting was 100% done by me.

Around 25% of the textures are created by me and the remaining ones are from ambientCG and BlenderKit.

Software used:

Blender 3.1 with Cycles X Renderer and Photoshop for some slight Post Processing.

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