Issue with bevel in edit mode

Hi,
I’m currently working on a aircraft model in Blender 2.8 for rendering. But when I tried to bevel the wings for a smoother look, the result looked really weird. What can i change to make it look right?

Any help is appreciated :slight_smile:

Thanks in advance,
BlenderPanda

Make sure that there aren’t two or more vertices close together.

Thanks for your reply :slight_smile:

I merged all vertices, which were near eatch other and the model got a bit better, but now some of the new edges are twisted or the curve of them is inverted…
idk why :confused:

Hi,
I tried to manage this somehow but it didn’t work. So I modelled the whole wing again out of a cube instead of a plane. Now everything works fine and the edge looks pretty nice :slight_smile:

Thanks for trying to help me,
BlenderPanda