Hi there,
I’m facing an issue with dynamic paint, which I want to use as basis for particles distributed over surfaces.
If I paint over the surface the already painted are is always being updated as well. The positions and the randomly selected objects from the used collection are being interchanged as well.
I’m using Blender 4.3.2 with standard settings.
Any hints which switch I have to use to stop this behavior are welcome.
The often mentioned switch “Auto normalize” is switched of.
regards
stef