my first post here as i just started using blender, I hope someone more experienced will be able to help me.
I have a monk model (based on a free model plus I added a few things like the hood) which also has a bone structure, armature and animation. When I export to FBX, all meshes except the one (the hood) are exported correctly - the hood does not get exported when I have armature selected. without armature, the complete model is exported.
I have no idea what could be causing this, all the meshes seem to have the same settings. The only change is I set the head bone to be the parent of the hood mesh, the parent for the other meshes is object (armature). I am also selecting all the meshes I want to export, of course.
Please let me know if you have any ideas what might be causing this.
I will gladly send the blender model to anyone who would like to take a look at this. Unfortunately I cant seem to be able to attach it here.