For whatever reason, when I make a keyframe, set the value of a shapekey, and then make another keyframe (changing the value of the shapekey for that new frame), the new value automatically applies to all previous keyframes as well.
This effectively makes all keyframes identical at all times, meaning there is absolutely nothing to animate. All frames are the same.
How does one apply the shapekey value to only one frame?
I am attempting to make a character blink, but unfortunately all frames are either “eyes completely open” or “eyes completely closed” depending on what I set the shapekey value to.
The way you describe it, it sounds like you are setting the keyframe before changing the value. You change the value first, then set the keyframe. If this isn’t the cause of the problem then this might be some sort of glitch. Keyframing shapekeys should work the same way you keyframe other value fields in blender.
It does not work. I have an idea as to why it might be not working. When I insert a keyframe, it requires that I select what type of keyframe. If I don’t choose what type, it will not make a keyframe.
But if I choose the type of keyframe, they are only scale, rotation, and location. Since none of these change with the shapekey(to my knowledge), the program doesn’t know that anything changed. Tutorials simply tell me online to add a keyframe, but none tell me which kind to choose when it asks me to choose one. I’ve tried each one to no avail.
(That is in either order, keyframe then value, and value then keyframe)
To keyframe your shapekey value, right click on the value and select “insert keyframe”. (Or hover your mouse and use your keyframe shortcut, ‘i’ for me.)
Thank you so much! That was the solution. I had not realized that the issue was inserting key frames while hovering over the object I was trying to do animations with, when I should have been hovering over the value panel while pressing the i
I was unaware that the position of my cursor was the problem, not what I clicked. Perhaps because I’m much more used to photoshop which isn’t cursor-placement sensitive when pressing keys on the keyboard.