Issue with skydome's direction in cycles

Hi everybody !

Just trying to put an hdri in my scene.
I tried with this one : http://www.sky-domes.com/?page_id=334
and this one (simple jpg): http://www.bzfusion.net/skymaps/sky_1.jpg

In the world tab, I’ve added my environment texture in equirectangular mode but I got this result :

http://s27.postimg.org/pn2wbar0z/2014_08_22_205909.jpg

=> it’s completely streched instead of being like this :

I didn’t find any options to correct it :confused:

Tanks a lot if you can help me !
Seb

HDRi is wrong, use these ones: http://www.ronenbekerman.com/hdr-image-based-lighting-3d-scene-setup/

Thanks cad !
It works like a charm with those of your link :slight_smile:

But no way to fix the others inside blender ?