Issues with COLLADA scale and coordinates.

So I imported a sketch up object that I intended to use in a scene. The initial scale was was off but that seemed easy enough to fix, simply press “S” and adjust.

The problem is that importing the COLLADA object appears to have messed up my global coordinate system.

The Orgin of the scene is nolonger at 0,0,0 and instead of blender units all my coordinates are reading in yds, ft, and inches. where 1 inch = 205.798 blender units WTF? Likewise the “Apply Scale” and “Rotation” functions now cause the object in in question to teleport around the scene.

WTF is going on?