Issues With MakeHuman - Apparent Asymmetry

Hey all, hope all is going well for you!

I’m having an issue with MakeHuman And Blender, specifically whenever I have a rig attached to a MakeHuman model, the elbow poles, I believe is what they’re called, are asymmetrical and do not line up whatsoever. As you can imagine, this causes any pose using the elbow poles to be asymmetrical, which isn’t at all what I need or want.


Basically I found a custom export and import addon from a member of the MakeHuman team so that I can get a ready-to-animate model with Rigify into Blender. This elbow issue is the only problem so far keeping it from going as smoothly as I would like.

In case it matters, I’m using a nightly build of MakeHuman, version 1.1.0 rc2 and Blender 2.77, and have noticed this issue in the release version of MakeHuman and the previous version of Blender.

Thanks for your time, and take care!

In edit mode, enable x mirror symmetry, grab (g) one of the pole targets and press enter.

Hey, thanks for the response!

Wow, why I didn’t think of that is beyond me, but it worked.

Take care!