Issues with Rendering High Transmission Objects


Hello!
As you can see in the picture above, I was following a tutorial on how to create a glass. For some reason, strange geometrical patterns appear inside of the water in the glass. What is interesting is that that doesn’t happen with the Render view in the viewport. I’m fairly certain I haven’t tweaked any settings that should affect this. Any help is appreaciated!
Thanks,
Tekk