Hey there BA!
I’ve recently started working on my first serious render in blender (I’ve been learning in my spare time while studying, with prior 3D tution in ProDesktop quite a while ago now).
While most of the other components have been coming together nicely, this magazine has been giving me serious issues. I’ve already had to redo it at least four times now, mostly due to silly beginner mistakes, but now that I’ve finally got the geometry as I want it, I’m running into issues when I enable smooth shading - and getting annoying artifacts:
I’ve already checked my edge and face normals, removed duplicate vertices and checked for non-manifold edges, and deleted some interior faces - I’ve tried merging contiguous faces, but I’m having issues filling what should be flat surfaces.
As tends to be suggested here, I’ve included a blend file of my model, and would be most appreciative if anyone could take a look at it and give me any tips on how to go about resolving this issue - I really don’t want to have to redo it all from scratch again
Magazine.blend (566 KB)