After years of Cinema4D-infusion I jumped on the Blender52 waggon this year to get some inspirational input for using Blender more often. So this is week 3 “It came from below”.
This project is roughly 50% Blender (basemesh, shading & texturing, render) and 50% 3Dcoat (sculpting & painting) and some pimping in Affinity photo.
I guess everything could be done in Blender though…
Yes, I already started to play around with 2.79 but 2.8 sold me! The only thing I am missing is something easy & powerfull like Mograph… AnimationNodes are not the same fishies in the tank.