It gets damaged when the mouth opens after rigging

IMG_20260717_121959.jpg
i perfomed the re-topology on the new character and rigged it using auto rigg -pro, but i’m facing a problem : the mouth gets distorted. how can i fix this? thank you so much !

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Hi, normally distortions on the mesh will be due to the wights not applied properly or the mesh topology is not correct. The wights can be adjusted and smoothed using the blur brush.

shere your image mouth retopology, and after that. i will adjust my character’s mouth by looking at your photo. thank you so much!

Sorry this section is for support and advise if you want someone to do the work for you there is the volunteer section: https://blenderartists.org/c/jobs/volunteer-work/54