Well, I fought with this garbage for a good week or two. Finally, one of the moderators, Blendenzo, posted a very helpful response to a forum concerning a similar problem. Here are some screenshots of the running animation in the GE. Thanks to ionee for sticking with me! Screenshots below. Remember, the emphasis here is not on those ugly seams, it’s on the fact that I was finally able to animate this cat!
And while GLSL can make your games look great, its only after quite a few steps of work. His character has a very nice clean look too it, like an illustration. Adding lights, normal maps, and specularity can open a lot of potential problems.