I've got a game with a stupid name

Just thought I’d let people know. I’ve got kindof a game. The reason why I say kindof is because right now the planes don’t collide with the bullets and I’m to lazy to figure out how. I also have a couple of problems when putting it into a run time…HOWEVER, it is still an awesome game and a little bit of eye candy with all the halo effects, but it slows down when the near sensors kick in. AHH whatever, just tell me what you think.

http://www.box.net/shared/rx7jxu0q8x

Sorry, just a black background.

Also, anyone who can personally improve on the game. It should take much. I’ll take care of modeling and designing mission, but help is in deed requested.

http://www.box.net/shared/778nv90t34
http://www.box.net/shared/zk2h95h0dh
http://www.box.net/shared/ubghgbg3vl

Screenshots… yeah.

The name is WARS INVOLVE PLANES: Dogfights. The name is sort of a ad ploy. You see a stupid name and you go check it out cause your curious. And in a way it sort of rolls off the tounge.

Lol. Very nice. I think it would be better to make some scenery so that you aren’t lost in space. Looks very nice. Good Luck

maybe a planet under the ship?
Like the fire effects and the ship model

Avoid triple- or double-posting please, thanks. Looks like a nice start.

you see that’s one of the problems. Every time I add a skybox, the texture doesn’t appear after I pack it. Even if I raise the frequency or something when saved as a runtime. It appears however in the blend file, so that’s one of the bugs I’m going to be working out. Otherwise I might have to model a whole scene which will take more time per level.