Jade shader

I am wondering how I could create a jade shader similar to my reference. (I can’t post more than one image on this forum.)

(I am using normals maps connected to the principled BSDF shader’s normal)

The base material would likely be SSS mixed with glossy. Set the scale of the SSS shader large enough to get the shine-through effect. The streaks and bumps patterns would be a texture fed to the SSS color input.

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got nodes from someone else
try it and see what it gives

I think CG master did a nice jade too check it out

see this thread for nodes set up

happy bl

Hi. Thought this could be adjusted to mimic your ref.

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