I’m new here, and apologize in advance for my ignorance and/or if the issue I’m having has been discussed in another thread, but here’s my problem:
I’m in the process of making a simple low poly game and am noticing an anomaly during play where objects are ‘vibrating’ when they clip with other meshes, or partially disappear at a distance/when the camera moves.
Here’s a short video detailing the issue:
That game was made a little over a year ago during version 2.6x.
Any information is greatly appreciated, thank you for reading!