Jaguar XKR-S

Yep that’s really really good. Can uiu show some wires of lamps?

@Kramon

Yep sure:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/rear%20lights%20wires.JPG

Matcaps are cool!

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/matcaps%20are%20cool.JPG

Progress continues… slowly:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/headlamp.JPG

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/headlamp%20wire.JPG

Slowly? That’s not like you… :wink:

This car has one of the easiest rims I’ve ever modeled:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/rim_001.JPG

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/rim_002.JPG

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/rim_wire.JPG

I’m impressed by the tidyness and elegance of your mesh. May I ask how you modeled the front grill? It’s quite dense and must be a bit of a pain to make. I tried to make something similar myself in the past and ended up with a huge number of verticies.

Any way I’ll keep a eye on this thread. I’m looking forward to seeing the final result. Great job.

@JohnV1960

First I modeled a smaller piece:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/grill_001.JPG

Used an array modifier to get the appropriate dimensions:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/grill_002.JPG

Then applied the array modifier and added subsurf:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/grill_003.JPG

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/grill_004.JPG

And then I used proportional editing to shape it into the final grill shape:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/grill_005.JPG

Thanks for the explanations, blazraidr. Nifty modeling in that grill. It looks very believable. :slight_smile:

Unfortunately, after further inspection of reference material, I modeled it wrong. I have no plans to fix it though.

Just got back to this after my end of year exams. You are not forgotten, old Jaguar…

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/side%20mirror%20donne.JPG

I like the look.

For the grill meshes I tend to use a lattice modifier; in fact, anything that I can use one for, I do as it allows for easier tweaking.

Here’s a studio setup I’ve adapted from a 3dsmax tutorial. The setup is surprisingly easy to reproduce in Cycles, and gives awesome results. I’m aware of the floating rear tire, and many other flaws.

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/studio%20test.png

Here’s an update on the simple interior I’m modeling. I’m not going for any detail here, it’s just to ensure that the final rendered image doesn’t have a hollow inside :stuck_out_tongue:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/simple%20interior.JPG

More work:

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/interior.JPG

Well done sir :slight_smile: It’s a pity that you’re not going to do a detailed one

Your meshes always seem to be very clean, as if you know where each and every edge loop needs to go. :eyebrowlift2:

It helps to draw the topology before modeling :

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/20121124_134859%20-%20Copy.jpg

A test render in a studio setup. Modeling is nearly complete. I still need to model the little things such as emblems, and I still need to create some shaders for the lights. I then need to have everything organised, since there are objects on layers all over the place.

https://dl.dropbox.com/u/30694260/Jaguar%20XKR-S/progress/render_005.png

Looks great!
Don’t forget to shape the tires, as it looks like the car is standing on tiptoes. :slight_smile:

Couple of issues I have with geometry: the front bonnet, the center line right at the front; it seems a little off. It could just be how the light and shadows are interacting.

Very nice flow along the side. The front wing just below the headlight - shadows there seem a little too curvy.