
!! Please note I have made a large part of this scene outside Blender. Basically I have only been doing compositing (mostly color adjustment stuff) in Blender.
I first modelled the scene in Maya (no special reason for this - just because I have get used to Maya’s way of modelling), and built it in Unreal Engine. Then, I exported the rendered scene to Blender in OpenEXR (color management : ACEScg).
In Blender, I adjusted the color of the whole scene with compositing nodes
A differemnt variation:





