JFlow Alpha - GPU accelerated Fire and Smoke Simulator

Thanks, that all sounds promising. Looking forward to seeing any GPU updates with Hurricane. Any teasers you can upload would be appreciated :slight_smile:


Over 400M active voxels. Around 5-6 fps in viewport for simulation + rendering + preview. Quite interactive during that time. Unfortunately OpenVDB export is a bit slower at around few seconds per frame but still quite good I think. Mostly held back by hard drive speeds not compute. As single compressed float16 vdb file is over 1GB in size. I’ll try to do something about it in the future but for now it’ll stay. From last update there were many improvements in both quality and efficiency, though more is coming

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