Jim Carrey 3D Study (In Maya)

I thought iā€™d take a chance and improve my Jim Carrey model,this time by making the hair in xgen and rendering it in arnold.
These are some raw renders straight from arnold using just a bump,normal and base color map,just to see the ss.
More soon :wink:
Rendering in Arnold,Maya.
Modeling in Blender 2.80.
Textures made in zbrush and Photoshop.

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