I was looking for tutorials on faces, and came across the 3D max tut for joan of arc. I really liked how it explained all parts of the body and even the clothing etc. So…I decided to try it with blender.
I am sure others have too, but I couldnt find any in forums to go by, so mine is a bit messed up. I am happy with what I have so far…here is the first render of it. I would appreciate any advice, especially with the following areas…
Eyes - How can I set them so that they dont have spaces on the sides yet arent popping through the eyelids?
Lips - As you can see there are some strange deformations on the lips where they meet…I cant seem to correct it.
I know the forehead is maybe too high, and the skin is a bit ICK. I also need to find out how to make the lips a diff color. Will have to read the blender guide again.
It has a pretty cool creepiness the way it is now. Reminds me a bit of Gollum. If I was doing it, I’d make the eyes better and then call it done.
A good eye tutorial can be found here: http://blenderchar.weirdhat.com/eyetute/
Thanks…but actually, I am sure you could do this too. I just downloaded Blender a week ago. lol Its pretty easy, I just follow the tutorial, and use a lot of pics in the background, but then it isnt very original, although this one doesnt look anything like the joan of arc model. lol That was an accident.