I was recently studying the Blender bones and I have run across a rather serious problem… :eek:
I have completed the entire rigging of my model, except the very last part which remains unconnected. All I would need is “right_hip”, to connect “back” to “right_leg_upper”.
See this pic for details: http://img54.imageshack.us/img54/9602/twobonesneedanother.jpg
I also bumped into this topic: http://blenderartists.org/forum/showthread.php?t=71491
It claims I cannot join the bones and I will need to DELETE ALL OF MY WORK in order to fix this small area. I find this nearly unbelievable.
If it cannot be done I will regretfully start from scratch and begin the slowwww process of recreating all my bones, however, I would like the Blender development team to consider a bone joining feature in the future.