I have a rather complicated model I’m working on. Lots of objects, lots of meshes etc.
Suppose I have Object A which has loads of meshes. I add to this and mess with it until I get it right. I want to remove these new meshes from Object A and call it Object B.
Suppose I have Object C and I want to add B to C. How can I do this? I am Blendering with v2.48a BTW.