I guess this was maybe asked before and I’m using the wrong terminology, so i can’t find any solution by myself.
I’m in the process of evaluation, if blender can be a replacement for CAD, so i started working with curves.
One thing I cannot figure out is: How do I join vertices of a Nurbs-Curve. I do not want to join two separate curves, but the start and end-points. If I do cyclic U, the curve disappears. If I press F, same thing.
So, how do i connect vertices of a curve, so that i becomes a closed curve?
Thanks for your reply. Thats solves one issue. But how can I create a surface from a surface curve? Is this even possible, or do i have to start with an actual nurbs surface?
So if I first draw a curve with the surface curve, there is no actual surface, it’s “empty” like in the example of the StackExchange Link.
In Rhino or other Cad there’s a command called “Patch” or “Loft” to create an actual surface from a curve.
Oh, wow thanks. That works great. I just tried it out.
Maybe for my original question. this clarifies it. I have my curve, but if I press F, it means “too few selections to merge”. I there a way to fill a singular curve?
I don’t think it’s possible with Nurbs Curves, but if you would be possible if you convert your Nurb Curve into a Mesh.
Just select your Nurb while in Object Mode, hit RMB and select Convert To → Mesh, then select your Curve again, switch to Edit Mode, you’ll see that the amount of your vertices has been increased. Now you can select two neighbors vertices and connect them with each other.
Select TWO vertices if you want to just make a straight line.
If you want to fill out the FACE then do the step 1 above, then select all the neighbors vertices as shown in the screenshot up above and hit “F” to fill out the face.
If you want to be able to fill out the face after converting your Nurbs Curve into a mesh, never make a duplicate of your Nurbs with the next filling out its face as I have showed above, otherwise, you won’t be able to fill out the face after converting it to a Mesh, because, if you do so, after converting it to a Mesh and when you go to a Edit Mode, you’ll see that your face has already been filled out.