Joining Objects?

Can anyone tell me how you join meshes and not have them switch to the texture of the mesh that i have joined it to

Thanks

Roach 8)

Be sure you’ve added a material to the mesh before you join them then alt-j and the faces will retain the material they had before they were joined.

ok thanks i’ll try that

Roach 8)

roach, you’ve probably already figured this out, but for anyone that would happen to stumble across this later, as I did, it’s Ctrl+J, not Alt+J.