# Joining

**URL:** <https://blenderartists.org/t/joining/537426>\
**Category:** Modeling\
**Created:** [April 2, 2012, 9:15am UTC](https://blenderartists.org/t/joining/537426 "2012-04-02T09:15:18Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![NuVinylScratch](https://blenderartists.org/letter_avatar_proxy/v4/letter/n/3ab097/32.png) [@NuVinylScratch](https://blenderartists.org/u/NuVinylScratch)\
**Post date:** [April 2, 2012, 9:15am UTC](https://blenderartists.org/t/joining/537426/1 "2012-04-02T09:15:18Z")

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Not too sure if this is the right section but here goes!  
Is there a way of joining several objects but keeping their individual animation?  
I have a pistol I modelled and animated but to make a game using it ideally I’d like the gun as one object. Can somebody help me please?  
Thank you.

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**Author:** ![Richcolburn](https://blenderartists.org/user_avatar/blenderartists.org/richcolburn/32/10821_2.png) [@Richcolburn](https://blenderartists.org/u/Richcolburn)\
**Post date:** [April 2, 2012, 9:31am UTC](https://blenderartists.org/t/joining/537426/2 "2012-04-02T09:31:00Z")

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You could just parent all the separate objects to a central object or an empty then just move the empty.

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**Author:** ![NuVinylScratch](https://blenderartists.org/letter_avatar_proxy/v4/letter/n/3ab097/32.png) [@NuVinylScratch](https://blenderartists.org/u/NuVinylScratch)\
**Post date:** [April 2, 2012, 9:41am UTC](https://blenderartists.org/t/joining/537426/3 "2012-04-02T09:41:22Z")

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Yeah that’s how I have it set up now. But I want to make it into a game, so making all the separate parts animate at the right time is kind of awkward. It doesn’t matter too much but I was just hoping there would be an easier way of doing it. Thanks anyway.

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**Author:** ![The\_Squidifier](https://blenderartists.org/user_avatar/blenderartists.org/the_squidifier/32/14348_2.png) [@The\_Squidifier](https://blenderartists.org/u/The_Squidifier)\
**Post date:** [April 3, 2012, 1:32am UTC](https://blenderartists.org/t/joining/537426/4 "2012-04-03T01:32:54Z")

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Also you could parent just one object to the other, and only select the parent object… I know it’s a bit awkward, but it should be fine once you get used to it…
