Hi everyone. This is an old work made in blender for rendering in another package, but i just wanted to see the potential of blender right now. Its mostly a test and i know it has a lot of flaws, but it never was meant to be “art” so please bear with me. I posted a wip image some time ago showing the early stages, so maybe somone of you remember it. All critics and comments are very welcome, but i’m a bit tired of it and i want to start another project so probably it will remain as it is. I enjoyed a lot rendering and shading with cycles, it’s an awesome piece of software that only lacks of some speed boosts and minor adds like light blockers and things like that (the adaptive branch is very cool also).
Anyway, the most technnical thing of this work is a quick and dirty fleshy eye rig to pose the eyes to make him look to camera. All done inside blender. meh, nothing new after all, hope you like it.