Kindest thing ever said to me @minoribus. Thank you both sincerely!
A small update on modeling progress (houdini screencap):
I’m advancing at a snails pace but I have redesigned side of face slightly ( going for more detail ) worked a bit on chest area (that is inspired by Blender Logo). Still a lot to do but sadly have other responsibilities coming up for a bit.
I also hid some developer names/logos on the chest as a tribute/easter egg :
[SUP]The logos are MESH that are done with Houdinis TRACE node (1 single simple node) that converts image into mesh. Advantage of it is that you can preview these logos easily in Blenders viewport without speed penalty (that comes with enabling textures) as well as move/reposition anywhere without UVs with ever evolving mesh. Helps with Design. I found it to be a good trick that I a also hope may be useful for others