Sitting here right in front of my PC, I’m doing a small Arkanoid clone with Blender 2.25 and 2.33. What I’m askin’ now is : I got a very small scene with about 100 objects and about 2000 vertices and the framerate hangs below 25 frames per second, mostly I get only about 20. Is this OK? Is the performance of the Blender Engine so slow, or am I doing something wrong?
I’ve tested it with Blender 2.25 and 2.33 as mentioned. The same result when I write a dynamic runtime and run it as a standalone. 20fps at a resolution of 1024x768.
My system is a P4-3GHz(HT) on Asus P4P800SE with 512MB RAM and a Geforce FX5600XT with 128MB. The Ogre demos and 3D Mark 2001 give me framerates higher than 60 and my OpenGL subsystem is running fine.
What goes wrong?