Just another idea for the gameengine...

As I’m not much of a python coder, I thought to make a topic about this idea and ask if it’ll be possible in gameblender…

So, the basic idea is to have a camera and make the camera’s view be seen as a uv texture on a “screen” with some realtime rendering… So it’ll basically work as a “camera to television” system.

Another question, not related to the previous idea: would it be possible to project a .blend file on an object? I mean so that it works and is interactive.
One example would be a computer that has a working operation system on it that is from another .blend file.

I guess there’s a pretty big chance that this has been asked before but couldn’t find any.


interesting ideas, maybe a better way to approach it would be with overlaying scenes, but having greater control over their size and location?