Hello. I was looking at different hair simulations and images on the internet (I know, I have no life %| ) but I noticed that more than one had multiple kinds of hair (different colors/textures) for the same model. I remembered that I saw someone in a tutorial use multiple meshes (in the same location) to get that effect with different particle systems, then I realized that Blender used to support multiple particle systems on the same mesh (thus the “NEW” button in the Dynamics menu).
What happened?
Hold on Tight,
Ongnissim