The Texture doesn’t seem to align when rendered.
Latest version of blender is being used. so I’ve been following a tutorial series on Lynda.com and the guy is using an older version of blender i think the one before 2.7 (some of the videos are updated to 2.7). I have 2.75 IDK if this has to do with the issue? but I’ve noticed a few different things while following his tutorials. but anyways, its set to UV mapping, and the guy didn’t need to go to the UV editing setup to align everything.
Anyone know how to fix this?